This AI short film was created entirely using a proprietary approach and a hybrid pipeline, with Unreal Engine serving as a reference point. It boasts cinematic quality. I appear as the main character myself—a choice made to demonstrate the consistency of this pipeline, which allows for control over every aspect of the video: the character, environment, animations, camera work, VFX, lighting, and more. I also demonstrated the level of realism achievable when generating gore scenes.